![]() ![]() The following items have been made available: Type If you do not have the money for these items, go complete some bounties my cullies! Supplies! Get your supplies here! This is something I don't want to change or see any need to change. I don't have the console installed or have any interest in entering console commands so I made this mod to give me access to various items early.Īll this mod does is add the items to various vendors, it does not have anything to do with the prices those vendors charge. Likewise anything that can be bought really easily is also not added, basically anything from easily accessible stores like The Treasure Trove, The Dark Cupboard, Deck of Many Things etc.Īfter nearly 1600 hours playing Deadfire (the majority being on upscaled Path of the Damned) I decided that I want some items earlier then it is possible to get in the game for RP reasons or for specific builds. Items that are easy to get, like Miscreant's Leathers, The Eye of Wael, Lord Darryn's Volge, Saru-Sichr etc. This mod adds many existing unique/soulbound items to merchants in Neketaka. Oh, well, having more top quality to choose from than I need is a luxury problem.A mod for Pillars of Eternity 2: Deadfire Ado Watcher! ![]() Sure, it is a good weapon, but I want Pallegina to stay 1h+s due to using the herald buckler to boost the front line's defenses, and Durance is mostly casting spells anyway, so giving him a 2h rather than 1h+s seems contraindicated. I have just finished off the White March content and don't rightly know what I'll do once I gain the Blade of the Endless Paths. The two-barreled rod from the White March which name I forget and isn't important anyway, because my wizard only uses it in trivial fights where I can't be arsed to lay waste to the field by spamming spells or casting K. (Nice that I only need the Greatsword focus to gain +6 for both) Rumbalt/soulbound Grey Sleeper depending on situation. Ywes the Redeemer depending on situation.ĭevil of Caroc: 2h. Uses a large shield for maximum protection.Įder: 2h. Used different swords until I got soulbound Nightshroud. Uses the outworn buckler from Gilded Vale for maximum party protection - it almost always affects the three other members of the front line as I use her to achor my front line, and when the rear line has to move closer to the front, they benefit too.ĭurance: 1h+s. Different one-handers, mostly Shatterstar. Some special weapons are really good, even though I don't have the focus talent, because they are extraordinary or superb. Which means I want to see what happens with weapons that give accuracy and attack speed. Generally I switch around the weapon focuses with IE mod before 1.06, and when I found a unique weapon that was nice, I tried to integrate it into my party tactics to see if it worked better than an npc's normal weapons.ĭexterity and perception are exponential whereas might increases damage directly. Estocs are way too good, given the special ones. Used to have an arquebus and pike combo, but will need to switch to estoc and weapon/shield combo later. ![]() Pallegina paladins have a pike and weapon/shield combo. Durance has an arquebus and sword/large shield.Ħ. Druid hatchet/shield and the shocking garam pistol.ĥ. Aloth used to be wand and staff but now it's maybe an estoc/arbalest and hatchet/shield.Ĥ. Eder fighter uses sabre/table shield or one hand weapon.ģ. PC cipher uses blunderbuss and special sabre/shield.Ģ. I'll consider it, next time he finds himself in my party.ġ. Its the same as Durances default staff but with 1.2x attack speed. Edited Septemby Gary1986įor Durance you should use the quarterstaff Llawran Stick. Its the same as Durances default staff (minus the fire enchantment, but you can add that yourself anyway) but with 1.2x attack speed. Zahua: HIS BARE FISTS, LIKE A REAL MONK!!! and also a hunting bowįor Durance you should use the quarterstaff Llawran Stick. Grieving Mother: Dagger & Stiletto, Crossbowĭevil of Caroc: Rapier & Dagger, Rod (I got her at level 12, so I made her good at using the superb-quality uniques I accumulated) Pretty sure I prioritized other things other than weapon proficiency for him. Hiravias: Spear (spiritshifting wears off!), Wand. Main: Estoc (I love you, Blade of the Endless Paths), WandĮder: Saber & Large Shield, War Bow (for those times when he can't get into melee for whatever reason)ĭurance: that swanky unique Quarterstaff he came with, Rod So my party weapons ended up looking like this: I tend to like to have my characters with one melee and one ranged weapon apiece.įrom there, I determine weapons by how they're grouped into those proficiency feats (Adventurer, Soldier, etc), enchantments on weapons I have on me, weapon speed, aesthetic appeal, and what sort of weapons the character had when they joined my party. ![]()
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